Handsontable 12.0.0 is here! This version adds support for right-to-left languages, and introduces a new keyboard shortcuts API.
HyperFormula 2.0.0 is here! This version adds support for reversed ranges, and much more. Read on.
We just released Handsontable 11.1.0. This version adds Vue 3 support, fixes numerous bugs, and introduces a new method: updateData().
This release brings modularization to the framework wrappers, simplifies the monorepo structure, lays ground for new locale settings, speeds up the populateFromArray() method, and more.
Today, we’re releasing HyperFormula 1.3.0: an incremental update that brings two useful changes and fixes a few bugs along the way.
We just released Handsontable 10.0.0. This version improves Handsontable’s performance, installation time, optimizes default settings, and more.
Last week, we’ve released HyperFormula 1.2.0. It brings one important change to both HyperFormula and Handsontable.
Not long after releasing HyperFormula 1.0.0, we’re adding another feature: from now on, the calculateFormula method supports the array arithmetic mode introduced in version 1.0.0. We also fixed a few bugs along the way.
We just released Handsontable 9.0.2. This update addresses a few important issues, contains fixes for Vue, React, and Angular users, and adds our new documentation engine.
HyperFormula 1.0.0 has landed! With our new array features, you now can operate on arrays of values, similarly to Google Sheets and Microsoft Excel, and much more.
We have just released a major update to Handsontable documentation.
Our goal was to improve developer experience and make our docs seamless and intuitive to use.
The new formula plugin is now out! It integrates our powerful calculation engine – HyperFormula® – under the hood, which gives you more features, better performance, and compatibility with Excel and Sheets.
Handsontable 8.4.0 is now released. We fixed numerous issues and introduced new hooks for the Undo/Redo plugin.
The new 8.3.0 version of Handsontable is now out! This release introduces two major improvements – modularization and the possibility to suspend the rendering process.