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# Migrating from 10.0 to 11.0

To upgrade your Handsontable version from 10.x.x to 11.x.x, follow this guide.

# Step 1: React, Angular, Vue – register your modules

Starting with Handsontable 11.0.0, the React wrapper, the Angular wrapper, and the Vue wrapper support modularization.

If you don't use any of the wrappers, you don't need to change anything.

# Using all modules

To continue using all Handsontable modules with your wrapper, register all modules with the new registerAllModules() method.

In the entry point file of your application, add the following code:

// import the registerAllModules() method
import { registerAllModules } from 'handsontable/registry';

// register all Handsontable modules
registerAllModules();

# Using individual modules

To start using individual Handsontable modules with your wrapper, see the following guides:

# Step 2: Adapt to the type definition changes

In Handsontable 11.0.0, we reorganized the TypeScript definitions files, and improved the overall consistency of Handsontable's types.

For more details, see this pull request (opens new window).

# TypeScript definitions files

# Before

Before, all of Handsontable's TypeScript definitions were kept in one file, placed in the root directory: ./handsontable.d.ts.

The only way to import types was to get all of them by importing the Handsontable package:

import Handsontable from 'handsontable';

# Now

Now, each module has its own TypeScript definitions file. They're all kept in a new directory called types: ./handsontable/types.

You can still import all of Handsontable's type definitions in the same as way as before. Additionally, you can also import individual modules from within the Handsontable package, with correct types:

import Handsontable from 'handsontable/base';
import { registerPlugin, HiddenRows } from 'handsontable/plugins';

# Editors' interfaces

When improving the consistency of Handsontable's types, we needed to change the editors' interfaces.

# Before

class CustomEditor extends Handsontable.editors.BaseEditor implements Handsontable._editors.Base ()

# Now

class CustomEditor extends Handsontable.editors.BaseEditor implements Handsontable.editors.BaseEditor ()

# Step 3: Adapt to the populateFromArray() method's changes

The populateFromArray() method works differently now, when its method argument is set to shift_down or shift_right.

For more details, see this pull request (opens new window).

# Before

new Handsontable(element, {
  afterChange: (changes, source) => {
    if (source === 'spliceRow' || source === 'spliceCol') {
      handleChange(changes[0]);
    }
  }
});

# Now

new Handsontable(element, {
  afterChange: (changes, source) => {
    if (source === 'populateFromArray') {
      changes.forEach(change =>  handleChange(change))
    }
  }
});